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//Our video games company

<an outsourcing company that really cares>

  • Programming
  • Motion Capture
  • 2D and 3D Design
  • Music Composition
  • Game Design

//Our history

<from software to video games>

With a ten years trajectory designing software for lots of platforms such as Windows, WPF, Windows Mobile and Windows Phone; besides web pages, ecommerce, etc; Polygon-e lands in video games world in 2008 when we start our colaboration with spanish based develoment companies programming AI (Artificial Intelligence) routines in C++. Eight years later, Polygon-e’s soulchild is born:

Logo de Polygone Studios

We focus our efforts on building the best mix between quality and cost, creating an outsourcing model based on "development teams" which work together to achieve the tasks completion.

//Our services

<from our profession arises our passion>

  • Engines



    Specially focused on C++ based engines and SDK’s, such as DirectX,Cocos...

    Do not care about OS upgrades or SDK's core modifications, we can face it, providing upgrading solutions for your games.

  • Motion Capture

    Motion Capture

    //Catch everything

    We use NeuronMoCap™ technologies: a Wi-Fi, inertial and no-camera system in many scenarios, such as filmmaking, video game development, visual effects, virtual reality, sport analysis and much more

  • 3D & 2D design

    3D & 2D design

    //Shape your thoughts

    We can model, wireframe, texture and light anything from your concept art, or create our own from scratch

  • Others


    Sound & Game Design

    Original high quality music to ambient your project in any format needed.

    Also, we can provide you with localization services and GDD documentation.


<more than a team>

  • Miguel Areán

    Miguel Areán

    //CEO & Project Manager

  • Alberto Durán

    Alberto Durán

    //Hardware analyst & system integration

  • Adrián Castro

    Adrián Castro

    //Senior Engine Developer

  • Lucas Nicora

    Lucas Nicora

    //Senior Developer

  • Bruno Gómez

    Bruno Gómez

    //2D & Concept Artist

  • Yaiza García

    Yaiza García

    //Engine Developer

  • César Porto

    César Porto

    //3D & VR Developer

  • David Amoedo

    David Amoedo

    //Concept Artist

//Our contact info

<find us whenever you please>

Polygon.e Studios

Phone// (+34) 986 163 100
Mail// info@polygonestudios.com

//López de Neira 3 / Of. 404
Vigo {36202} Pontevedra {Spain}
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